| |
|
|
|
N. A. Streitz,
Th. Prante,
C. Röcker,
D. van Alphen,
R. Stenzel,
C. Magerkurth, S. Lahlou, V. Nosulenko, F. Jegou, F. Sonder, D. Plewe
Smart Artefacts as Affordances for Awareness in Distributed Teams. In: N.A. Streitz, A. Kameas, I. Mavrommati (Ed.):
The Disappearing Computer,
Springer LNCS 4500, 2007. pp. 3-29.
|
|
|
|
|
N. A. Streitz, P. Nixon
The Disappearing Computer. Guest Editors' Introduction to Special Issue. In:
Communications of the ACM,
Vol. 48 March, 2005. pp. 33-35.
|
|
|
|
|
D. M. Russell,
N. A. Streitz, T. Winograd
Building Disappearing Computers. In:
Communications of the ACM,
Vol. 48 March, 2005. pp. 42-48.
|
|
|
|
|
S. Benford,
C. Magerkurth, P. Ljungstrand
Bridging the Physical and Digital in Pervasive Gaming. In:
Communications of the ACM,
Vol. 48 March, 2005. pp. 54-57.
|
|
|
|
|
S. Lahlou, M. Langheinrich,
C. Röcker
Privacy and Trust Issues with Invisible Computers. In:
Communications of the ACM,
Vol. 48 March, 2005. pp. 59-60.
|
|

|
|
N. A. Streitz,
C. Röcker,
Th. Prante,
D. van Alphen,
R. Stenzel,
C. Magerkurth
Designing Smart Artifacts for Smart Environments. In:
IEEE Computer,
March, 2005. pp. 41-49.
(>>Download Paper (9 pages))
|
|
|
|
|
Th. Prante,
N. A. Streitz,
P. Tandler
Roomware: Computers Disappear and Interaction Evolves. In:
IEEE Computer,
December, 2004. pp. 47-54.
|
|

|
|
C. Magerkurth, T. Engelke,
M. Memisoglu
Augmenting the Virtual Domain with Physical and Social Elements (Best Paper Award). In:
1. International Conference on Advancements in Computer Entertainment
Technology (ACM ACE 2004),
Singapore, ACM Press, June 3-5, 2004. pp. 163-172.
|
|

|
|
C. Magerkurth,
M. Memisoglu, T. Engelke,
N. A. Streitz
Towards the next generation of tabletop gaming experiences. In:
Graphics Interface 2004 (GI'04),
London (Ontario), Canada, AK Peters, May 17-19, 2004. pp. 73-80.
|
|

|
|
Th. Prante,
R. Stenzel,
C. Röcker,
N. A. Streitz,
C. Magerkurth
Ambient Agoras – InfoRiver, SIAM, Hello.Wall® (4.24 min, 43,7MB). In:
Extended Abstracts and Video Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI’04),
Vienna, Austria, April 24-29, 2004. pp.763-764.
(>>Download video)
|
|

|
|
C. Magerkurth,
R. Stenzel
Computerunterstütztes Kooperatives Spielen –
Die Zukunft des Spieltisches. In: Jürgen Ziegler, Gerd Szwillus (Ed.):
Proceedings of Mensch & Computer 2003 (MC '03) (Best Paper Award),
Stuttgart, Teubner, September 7-10, 2003. S. 123-133.
|
|

|
|
N. A. Streitz,
Th. Prante,
C. Röcker,
D. van Alphen,
C. Magerkurth,
R. Stenzel,
D. A. Plewe
Ambient Displays and Mobile Devices for the Creation of Social Architectural
Spaces: Supporting informal communication and social awareness in
organizations. In: K. O’Hara, M. Perry, E. Churchill, D. Russell (Ed.):
Public and Situated Displays: Social and Interactional Aspects
of Shared Display Technologies,
Kluwer Publishers, 2003. pp. 387-409.
|
|

|
|
Th. Prante,
C. Magerkurth,
N. A. Streitz
Developing CSCW tools for Idea Finding - Empirical Results and Implications for Design. In:
Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW 2002),
New Orleans, Louisiana, USA, ACM Press, November 16–20, 2002. pp. 106-115.
|
|

|
|
N. A. Streitz,
Th. Prante, C. Müller-Tomfelde,
P. Tandler,
C. Magerkurth
Roomware: The Second Generation (7.06 min, 97 MB). In:
Video Proceedings and Extended Abstracts of the ACM Conference on Human Factors in Computing Systems (CHI’02),
Minneapolis, MN, USA, ACM Press, April 20-25, 2002. pp. 506-507.
(>>Download video)
|
|

|
|
P. Tandler,
N. A. Streitz,
Th. Prante
Roomware—Moving Toward Ubiquitous Computers. In:
IEEE Micro,
November/December, 2002. pp. 36-47.
(>>IEEE CS Homepage >>IEEE Micro Homepage)
|
|


|
|
P. Tandler
Software Infrastructure for Ubiquitous Computing Environments: Supporting Synchronous Collaboration with Heterogeneous Devices. In:
Proceedings of UbiComp 2001: Ubiquitous Computing,
LNCS 2201, Heidelberg, Germany, Springer, Sep 30-Oct 2, 2001. pp. 96-115.
|
|
|
|
|
N. A. Streitz, J. M. Haake, J. Hannemann, A. Lemke, W. Schuler, H.A. Schütt, M. Thüring
SEPIA: A Cooperative Hypermedia Authoring Environment. In:
Proceedings of the 4th ACM Conference on Hypertext (ECHT '92),
Milan, Italy, November 30-December 4, 1992. pp. 11-22.
(>>abstract)
|
|

|
|
N. A. Streitz, J. Geißler, J. M. Haake, J. Hol
DOLPHIN: Integrated Meeting Support across LiveBoards, Local and Remote Desktop Environments. In:
Proceedings of the 1994 ACM Conference on Computer Supported Cooperative Work (CSCW '94),
Chapel Hill, N.C., USA, October 22-26, 1994. pp. 345-358.
(>>abstract, PDF file hosted at ACM Digital Library)
|
|
|
|
|
S. Konomi, C. Müller-Tomfelde,
N. A. Streitz
Passage: Physical Transportation of Digital Information in Cooperative Buildings. In: Streitz, N., Siegel, J., Hartkopf, V., Konomi, S. (Ed.):
Cooperative Buildings - Integrating Information, Organizations, and Architecture. Proceedings of the Second International Workshop (CoBuild'99). LNCS 1670,
Heidelberg, Germany, Springer, 1999. pp. 45-54. ISBN 3-540-66596-X
(>> publisher's homepage)
|
|
|
|
|
N. A. Streitz, C. Müller-Tomfelde,
P. Seitz
Kooperative Gebäude und Roomware für die Arbeitswelten der Zukunft. In: Streitz, N., Remmers, B., Pietzcker, M., Grundmann, R. (Ed.):
"Arbeitswelten im Wandel - Fit für die Zukunft?" - Menschen, Organisationen, Technologien und Architektur an der Schwelle zum 21. Jahrhundert,
Stuttgart, Germany, Deutsche Verlags-Anstalt, 1999. pp. 21-35. ISBN 3-421-03232-7
(>> publisher's homepage)
|
|


|
|
N. A. Streitz, J. Geißler, T. Holmer
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces.. In: Streitz, N., Konomi, S., Burkhardt, H. (Ed.):
Cooperative Buildings - Integrating Information, Organization, and Architecture. Proceedings of CoBuild '98, Darmstadt, Germany, LNCS Vol. 1370,
Heidelberg, Germany, Springer, 1998. pp. 4-21.
(>>CoBuild ' 98)
Keywords: Cooperative buildings, shared workspaces, physical space, architecture, virtual world, information space, augmented reality, roomware, furniture, dynamic, offices, team work, creativity support, CSCW, human-computer interaction.
|
|


|
|
N. A. Streitz, J. Geißler, T. Holmer, S. Konomi, C. Müller-Tomfelde, W. Reischl, P. Rexroth,
P. Seitz, R. Steinmetz
i-LAND: An interactive Landscape for Creativity and Innovation. In:
ACM Conference on Human Factors in Computing Systems (CHI'99),
Pittsburgh, Pennsylvania, USA, May 15-20, 1999. pp. 120-127.
ACM Press, New York (>>ACM abstract, CHI'99)
Keywords: Integrated design, interactive landscape, architectural space, virtual information space, augmented reality, ubiquitous computing, roomware, cooperative rooms, creativity support, dynamic team work, CSCW, workspaces of the future.
|
|

|
|
N. A. Streitz,
P. Tandler, C. Müller-Tomfelde, S. Konomi
Roomware: Towards the Next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds. In: J. Carroll (Ed.):
Human-Computer Interaction in the New Millenium,
Addison-Wesley, 2001. pp. 553-578.
Keywords: User-centered system design, workspaces of the future, team work, CSCW, human-computer interaction, information landscape, virtual information space, real architectural space, augmented reality, ubiquitous computing, cooperative buildings, roomware.
|
|
|
|