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  N. A. Streitz Th. Prante C. Röcker D. van Alphen R. Stenzel C. MagerkurthS. Lahlou, V. Nosulenko, F. Jegou, F. Sonder, D. Plewe
Smart Artefacts as Affordances for Awareness in Distributed Teams.
In: N.A. Streitz, A. Kameas, I. Mavrommati (Ed.): The Disappearing Computer,  Springer LNCS 4500, 2007. pp. 3-29.
  N. A. StreitzP. Nixon
The Disappearing Computer. Guest Editors' Introduction to Special Issue.
In: Communications of the ACM,  Vol. 48 March, 2005. pp. 33-35.
  D. M. Russell,  N. A. StreitzT. Winograd
Building Disappearing Computers.
In: Communications of the ACM,  Vol. 48 March, 2005. pp. 42-48.
  S. Benford,  C. MagerkurthP. Ljungstrand
Bridging the Physical and Digital in Pervasive Gaming.
In: Communications of the ACM,  Vol. 48 March, 2005. pp. 54-57.
  S. Lahlou, M. Langheinrich,  C. Röcker
Privacy and Trust Issues with Invisible Computers.
In: Communications of the ACM,  Vol. 48 March, 2005. pp. 59-60.
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  N. A. Streitz C. Röcker Th. Prante D. van Alphen R. Stenzel C. Magerkurth
Designing Smart Artifacts for Smart Environments.
In: IEEE Computer,  March, 2005. pp. 41-49.
(>>Download Paper (9 pages))
  Th. Prante N. A. Streitz P. Tandler
Roomware: Computers Disappear and Interaction Evolves.
In: IEEE Computer,  December, 2004. pp. 47-54.
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  C. MagerkurthT. Engelke,  M. Memisoglu
Augmenting the Virtual Domain with Physical and Social Elements (Best Paper Award).
In: 1. International Conference on Advancements in Computer Entertainment Technology (ACM ACE 2004),  Singapore, ACM Press, June 3-5, 2004. pp. 163-172.
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  C. Magerkurth M. MemisogluT. Engelke,  N. A. Streitz
Towards the next generation of tabletop gaming experiences.
In: Graphics Interface 2004 (GI'04),  London (Ontario), Canada, AK Peters, May 17-19, 2004. pp. 73-80.
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  Th. Prante R. Stenzel C. Röcker N. A. Streitz C. Magerkurth
Ambient Agoras – InfoRiver, SIAM, Hello.Wall® (4.24 min, 43,7MB).
In: Extended Abstracts and Video Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI’04),  Vienna, Austria, April 24-29, 2004. pp.763-764.
(>>Download video)
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  C. Magerkurth R. Stenzel
Computerunterstütztes Kooperatives Spielen – Die Zukunft des Spieltisches.
In: Jürgen Ziegler, Gerd Szwillus (Ed.): Proceedings of Mensch & Computer 2003 (MC '03) (Best Paper Award),  Stuttgart, Teubner, September 7-10, 2003. S. 123-133.
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  N. A. Streitz Th. Prante C. Röcker D. van Alphen C. Magerkurth R. Stenzel D. A. Plewe
Ambient Displays and Mobile Devices for the Creation of Social Architectural Spaces: Supporting informal communication and social awareness in organizations.
In: K. O’Hara, M. Perry, E. Churchill, D. Russell (Ed.): Public and Situated Displays: Social and Interactional Aspects of Shared Display Technologies,  Kluwer Publishers, 2003. pp. 387-409.
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  Th. Prante C. Magerkurth N. A. Streitz
Developing CSCW tools for Idea Finding - Empirical Results and Implications for Design.
In: Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW 2002),  New Orleans, Louisiana, USA, ACM Press, November 16–20, 2002. pp. 106-115.
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  N. A. Streitz Th. PranteC. Müller-Tomfelde,  P. Tandler C. Magerkurth
Roomware: The Second Generation (7.06 min, 97 MB).
In: Video Proceedings and Extended Abstracts of the ACM Conference on Human Factors in Computing Systems (CHI’02),  Minneapolis, MN, USA, ACM Press, April 20-25, 2002. pp. 506-507.
(>>Download video)
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  P. Tandler N. A. Streitz Th. Prante
Roomware—Moving Toward Ubiquitous Computers.
In: IEEE Micro,  November/December, 2002. pp. 36-47.
(>>IEEE CS Homepage >>IEEE Micro Homepage)
PDF
MS Powerpoint slides
  P. Tandler
Software Infrastructure for Ubiquitous Computing Environments: Supporting Synchronous Collaboration with Heterogeneous Devices.
In: Proceedings of UbiComp 2001: Ubiquitous Computing,  LNCS 2201, Heidelberg, Germany, Springer, Sep 30-Oct 2, 2001. pp. 96-115.
  N. A. StreitzJ. M. Haake, J. Hannemann, A. Lemke, W. Schuler, H.A. Schütt, M. Thüring
SEPIA: A Cooperative Hypermedia Authoring Environment.
In: Proceedings of the 4th ACM Conference on Hypertext (ECHT '92),  Milan, Italy, November 30-December 4, 1992. pp. 11-22.
(>>abstract)
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  N. A. StreitzJ. Geißler, J. M. Haake, J. Hol
DOLPHIN: Integrated Meeting Support across LiveBoards, Local and Remote Desktop Environments.
In: Proceedings of the 1994 ACM Conference on Computer Supported Cooperative Work (CSCW '94),  Chapel Hill, N.C., USA, October 22-26, 1994. pp. 345-358.
(>>abstract, PDF file hosted at ACM Digital Library)
  S. Konomi, C. Müller-Tomfelde,  N. A. Streitz
Passage: Physical Transportation of Digital Information in Cooperative Buildings.
In: Streitz, N., Siegel, J., Hartkopf, V., Konomi, S. (Ed.): Cooperative Buildings - Integrating Information, Organizations, and Architecture. Proceedings of the Second International Workshop (CoBuild'99). LNCS 1670,  Heidelberg, Germany, Springer, 1999. pp. 45-54.
ISBN 3-540-66596-X
(>> publisher's homepage)
  N. A. StreitzC. Müller-Tomfelde,  P. Seitz
Kooperative Gebäude und Roomware für die Arbeitswelten der Zukunft.
In: Streitz, N., Remmers, B., Pietzcker, M., Grundmann, R. (Ed.): "Arbeitswelten im Wandel - Fit für die Zukunft?" - Menschen, Organisationen, Technologien und Architektur an der Schwelle zum 21. Jahrhundert,  Stuttgart, Germany, Deutsche Verlags-Anstalt, 1999. pp. 21-35.
ISBN 3-421-03232-7
(>> publisher's homepage)
PDF
Winzip_file
  N. A. StreitzJ. Geißler, T. Holmer
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces..
In: Streitz, N., Konomi, S., Burkhardt, H. (Ed.): Cooperative Buildings - Integrating Information, Organization, and Architecture. Proceedings of CoBuild '98, Darmstadt, Germany, LNCS Vol. 1370,  Heidelberg, Germany, Springer, 1998. pp. 4-21.
(>>CoBuild ' 98)
Keywords: Cooperative buildings, shared workspaces, physical space, architecture, virtual world, information space, augmented reality, roomware, furniture, dynamic, offices, team work, creativity support, CSCW, human-computer interaction.
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Winzip_file
  N. A. StreitzJ. Geißler, T. Holmer, S. Konomi, C. Müller-Tomfelde, W. Reischl, P. Rexroth,  P. SeitzR. Steinmetz
i-LAND: An interactive Landscape for Creativity and Innovation.
In: ACM Conference on Human Factors in Computing Systems (CHI'99),  Pittsburgh, Pennsylvania, USA, May 15-20, 1999. pp. 120-127.
ACM Press, New York (>>ACM abstract, CHI'99)
Keywords: Integrated design, interactive landscape, architectural space, virtual information space, augmented reality, ubiquitous computing, roomware, cooperative rooms, creativity support, dynamic team work, CSCW, workspaces of the future.
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  N. A. Streitz P. TandlerC. Müller-Tomfelde, S. Konomi
Roomware: Towards the Next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds.
In: J. Carroll (Ed.): Human-Computer Interaction in the New Millenium,  Addison-Wesley, 2001. pp. 553-578.
Keywords: User-centered system design, workspaces of the future, team work, CSCW, human-computer interaction, information landscape, virtual information space, real architectural space, augmented reality, ubiquitous computing, cooperative buildings, roomware.